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YOU LEARN UNITY 2D GAME ASSET
WHAT ARE YOU LEARN THIS APP
SO, LEARN THIS APP EXAMPLE
The Enemy Class, Refactoring, Coroutines,Invoking Coroutines,Pausing or “Yielding” Execution,A Complete Coroutine,Coroutines with Time Intervals
The Abstract Keyword,Implementing the Enemy Class,The DamageCharacter() method,ResetCharacter(),Calling ResetCharacter() in OnEnable()
KillCharacter(),Updating the Player Class,Refactoring Prefab Instantiation,Review,Using What We’ve Built,OnCollisionEnter2D,OnCollisionExit2D
Configure the Enemy Script,Artificial Intelligence
and Slingshots,The Wander Algorithm.ETC